Sub-Boards

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No New Posts Level One

Administration Quarters
This level is home to the office of the Minister of Magic and the high-ranking officials of the Ministry.

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No New Posts Level Two

Department of Magical Law Enforcement
Including the Improper Use of Magic Office, Auror Headquarters, and Wizengamot Administration Services. This is Auror Headquarters.

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No New Posts Level Three

Department of Magical Accidents and Catastrophes
Including the Accidental Magic Reversal Squad, Obliviator Headquarters, and the Muggle-Worthy Excuse Committee

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No New Posts Level Four

Department for the Regulation and Control of Magical Creatures
Including the Beast, Being, and Spirit Divisions, Goblin Liaison Office, and Pest Advisory Bureau.

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No New Posts Level Five

Department of International Magical Cooperation
Including the International Magical Trading Standards Body, the International Magical Office of Law, and the International Confederation of Wizards, British Seats.

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No New Posts Level Six

Department of Magical Transportation
Including the Floo Network Authority, Broom Regulatory Control, Portkey Office, and Apparation Test Center.

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No New Posts Level Seven

Department of Magical Games and Sports
Including the British and Irish Quidditch Headquarters, Official Gobstones Club, and Ludicrous Patents Office. This level is an untidy corridor with various posters of Quidditch teams tacked lopsidedly on the walls.

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No New Posts Level Eight

The Atrium
This is the reception area where all of the witches and wizards who work at the Ministry gather to head to work. The place has a dark wooden floor with fireplaces on each side and a blue ceiling that is inlaid with gleaming golden symbols that may be some kind of a notice board. In the Atrium there is the Fountain of Magical Brethren, and at the far end are the Security Desk and a great pair of golden gates that lead to the elevators.

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No New Posts Level Nine

Department of Mysteries
This is the floor where all the secrets, the unknowns, and the plain spookiest of all magical things are stored. It's torch-lit, silent, black and ominous; and as you step from the corridor into a circular room with a dozen doors set all around the walls, you know something isn't quite right. The moment the door is shut, there is a rumbling and a sense of movement in the dark, and the walls rotate. A person is not meant to be able to find his or her way around in this place.

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No New Posts Level Ten

Courtrooms
This level cannot be reached from the elevator. It is a corridor with rough stone walls and torches in brackets. There are heavy wooden doors with iron bolts and keyholes lining the passageway on each side. At the end of the hall is a grimy dark door with an immense iron lock.

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The Ministry of Magic

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Arianna Wood 0 268 by Arianna Wood
Nov 24, 2008 21:26:48 GMT -5

Legend

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The Ministry of Magic
All of the magical worlds inner workings come together here, with this Ministry communicates with other Ministries across the globe. Thousands of witches and wizards are employed for various reasons and skills, each working in a different office, under a different boss, but always under the Minister of Magic.
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